![]() Once you pick where you need to go, matchmaking kicks in and you’re taken to your chosen mission. The same place also houses various other portals to spend skill points, pick up bounties, craft weapons and gear, and equip the loot earned during the missions themselves. You start out in a hub area - Devil's Gambit - shared with other players, which is where you pick up quests and talk to NPCs. Space Punks’ game structure is familiar, and doesn’t offer too many twists on the formula. “One of the main reasons why we are so happy that we managed to partner with Jagex is their immense experience in the sector, they have over 20 years of experience running basically living games,” lead programmer, David Romanowski, told VG247, adding that the goal has always been to create a live game that would be supported for a long time to come. Enter Jagex, the British publisher behind Runescape, who’s been looking to expand and share its knowledge with developers working on live service games, through its Jagex Partners label. But having no expertise in running that style of game required the help of an experienced partner. Space Punks is also an opportunity for the team to venture into the realm of live service games. And then the game feel good and be over the top, because being over the top is part of our DNA.” ![]() So, we wanted to do something in our Flying Wild Hog way, which is fast-paced, lots of explosions, bombastic and destructive. ![]() “The spark that started everything was basically Helldivers, but the game was too slow for us. “We got lots of experience when it comes to combining melee combat and ranged combat - that's something I think we've proven we're doing right with our previous games - so the idea was to create a top-down shooter looter slasher,” Kuk went on. “The first ones are slashers, like Diablo or Path of Exile, and the second are shooters, like Helldivers or Ruiner.” “When we started thinking about this game, we divided the whole top-down market into two genres,” Michal Kuk revealed. Game director, Michal Kuk, explained to VG247 how the concept of Space Punks came to be. Space Punks is one clear example that proves the studio’s satisfying game feel can can work outside of first-person shooters. Then there’s Evil West, and the recently-announced stylish side-scrolling adventure Trek to Yomi.įlying Wild Hog is clearly more ambitious now than it's ever been, and it wants to be known for more than just Shadow Warrior. Shadow Warrior 3 is on track for release this year. The studio that started out with the niche, retro shooter throwback Hard Reset a decade ago, has gone on to juggle various exciting projects simultaneously. To see this content please enable targeting cookies. Space Punks, a free-to-play top-down shooter RPG borrowing from Borderlands and Diablo, is the Hog's first foray into the genre, having been mostly known for its first-person shooters. Seemingly out of nowhere, Flying Wild Hog revealed yet another game it has in development. The full launch, which will be free-to-play is expected to launch in 2022 with the console versions.Space Punks might be your new favourite podcast game. Space Punks early access begins July 14 with a planned open beta launching this Winter. Once we get closer to those console releases we should have more concrete information. Again, this is being stated due to the ever changing development cycle of a game. While we don’t expect crossplay to be cut, since there are no indications, it is possible that it might miss the launch window of the console release. With Space Punks currently running in early access on PC, much can change over the course of the year. Of course, do mind that while crossplay is confirmed at this time, it doesn’t mean that this will be the case down the road, or at least at the launch of the console version. With endless rewards, ranks, and ways to play, Space Punks is the wild ride you’ll never want to hop off. Use plunder from missions to upgrade your arsenal and become the ultimate galactic badass. Space Punks is a Sci-Fi isometric shooter with nonstop action as you take on the galaxy for fame and glory.įly solo or team up with up to three of your favourite misfits for maximum impact as you take on over-the-top gigs. ![]() No further details were revealed, though we do expect that crossplay will be across every available platforms. In our one-on-one interview with Lead Programmer Dawid Romanowski, Dawid confirmed that the team is planning to add crossplay to Space Punks right around the time of the 2022 console launch. While the console versions of Space Punk won’t be seeing a release till 2022, developer Flying Wild Hog Games mentioned that Space Punks crossplay will be coming alongside the console release of the game.
0 Comments
Leave a Reply. |